Introduction to Camera in Unity

Notes:

Introduction to Camera in Unity:

Camera:
Camera is a game object responsible for capturing and displaying (or rendering) a scene or part of a scene

Creating a camera:
Game Object menu - Camera

Note: Activate & Deactivate
If required we can have n number of cameras in a scene

When you create a camera game object, it comes with few more components like:
GUI Layer: is responsible for rendering UI elements
Flare Layer: is responsible for rendering light flare effects
Audio Listener (set of ears): is responsible for listening audio

Note: As players have only one set of ears
There should be only one Audio Listener in the scene